Upload date
All time
Last hour
Today
This week
This month
This year
Type
All
Video
Channel
Playlist
Movie
Duration
Short (< 4 minutes)
Medium (4-20 minutes)
Long (> 20 minutes)
Sort by
Relevance
Rating
View count
Features
HD
Subtitles/CC
Creative Commons
3D
Live
4K
360°
VR180
HDR
1,286 results
Here you can see our solar system including all major moons and asteroids above 160km in diameter. All object data was taken ...
2,701 views
8 years ago
PhysX3D got upgrades. I changed the square root implementation to the "fast inverse square root" algorithm provided by the ...
213 views
7 years ago
PhysX3D is a real time gravitational n-body simulation featuring the symplectic Velocity Verlet integrator, CPU multithreading, ...
2,237 views
Runge-Kutta-4 (RK4) is several magnitudes more accurate than the more straight-forward Euler. RK4 enables increasing the ...
399 views
Starting completely from scrap, I decided to write an experimental program in 2014, which has since then turned into the most ...
1,110 views
Finally i implemented the planetary rotation in PhysX3D. Getting valid data for the planets of our solar system turned out to ...
421 views
This is PhysX3D simulating a galaxy containing 25000 stars. For calculation brute force and RK4 integration is being used on a ...
274 views
Due to some microoptimisation and improvements in multithreading mode I managed to increase the efficiancy of the simulation ...
1,380 views
A galaxy containing 5k bodies is simulated on a 1.5Tflops notebook GPU (Nvidia GeForce GTX 960M). The GPU achieves 22 ...
227 views
aparapi has really cranked up the capabilities of PhysX3D. Most of the n-body-calculation process is outsourced to the GPU which ...
179 views
PhysX3D v16.2 contains two major improvements: The Velocity Verlet Integrator: This Integrator is of order two, but it only requires ...
517 views
I have implemented GPU computation via aparapi in my PhysX3D project. At high body numbers the Nvidia GeForce GTX 960M ...
191 views
n-Körper-Simulationen gibt es viele, doch die wenigsten berücksichtigen die Gezeitenreibung und die auf den ersten Blick ...
903 views
I have recentle added the possibility of stereoscopic 3D rendering in my higly efficient Java graphics engine. Every frame is ...
273 views
Today I updated my osculating orbit function. For the internal calculation I changed from Euler angles to the more common angles ...
580 views
This is how the planets and moons move relative to the solar system barycenter. In a similar way the whole solar system moves ...
741 views
Recently I have improved the blooming effect in terms of performance by about two magnutudes. Blooming is a rendering effect ...
199 views
The Earth has a second moon, 2016 HO3 it is called. It is located far outside, 70 times further than the Moon. It also is very ...
701 views
Two galaxies containing 2.5k bodies each are set up above each other spinning in opposite directions. Everything is calvulated in ...
429 views