Thank you for the overwhelming positive feedback on my latest video! ❤️ Did not expect this after being gone for such a long time.
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5 months ago • Battle(non)sense
Thank you for the overwhelming positive feedback on my latest video! ❤️ Did not expect this after being gone for such a long time.
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1 year ago • Battle(non)sense
Soccer, football, basketball, baseball, .. we play & watch these games because "playing" them is fun. Videogames used to be like that, but why did that change? Why did unlocks & battlepasses become manadatory and the main reason to play? Got everything unlocked->no reason to play This is so sad.
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1 year ago • Battle(non)sense
Some owners of monitors that feature a Reflex Latency Analyser (RLA) reached out to me as they ran into the issue I explained in the pinned comment. Please see that comment for more information before you start testing. Thank you! :) https://www.youtube.com/watch?v=ROVEw...
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2 years ago (edited) • Battle(non)sense
A TOUGH DECISION Almost 8 years ago everyone was annoyed by the ‘netcode’ problems in Battlefield 4. Since no one knew what was going on I decided to do my own tests and then create a video where I showed what I found and what I thought had to change to fix that game. I had no idea that this would set me on the path to create another 313 videos, reach 175.000 subscribers and make many friends along the way! With a demanding job as an electrical engineer and a little family with 2 small kids it was a challenge to find a good work-life balance. And honestly, I failed at times which is one of the few things I do regret looking back at the last 8 years. My YouTube channel was always a passion project, I loved burning the midnight oil trying to figure out how a new technology affects your gaming experience, measure delays, working on design concepts, collaborating with developers, creating new testing methodologies and so much more. But during the last 2 years a few things happened where one event after the other made it harder and harder for me to work on new, exciting and high quality content. As much as I tried to find a way to make it work, I eventually had to accept the painful truth that due to events outside of my control, I am no longer able to do it - and it is unfair of me to keep your hopes up that there will be new content anytime soon. So it is with a heavy heart that _(for the foreseeable future)_ I will be saying farewell today to all my supporters, subscribers, viewers, and the many friends I made during the last 8 years. I wish you all the best! Take care of yourself and your loved ones! Very sincerely, Chris
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2 years ago • Battle(non)sense
Later today I will release a new video where I show you how to setup a Secure and Kid-Friendly Home Network which does not lag while you are gaming!
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3 years ago (edited) • Battle(non)sense
Comment: "Radeon Boost is NOT meant to reduce system latency!" FYI: It was AMD that positioned Radeon Boost as "Ultimate Latency Reduction Tech" - more powerful than Anti-Lag. https://youtu.be/7DPqtPFX4xo
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3 years ago • Battle(non)sense
Since subscribers keep telling me that my videos do not show up in their sub feed lets try a community post. :)
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3 years ago • Battle(non)sense
What DPI value should be used when testing the delay of mouse movement?
default of the mouse
highest available
other (see comment)
2.2K votes
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3 years ago • Battle(non)sense
I heard your question about how *Reflex Low Latency can be used together with a G-Sync monitor* and I'm working on a video which provides an answer. :)
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3 years ago • Battle(non)sense
Remember this video from a year ago where I showed that a maxed out GPU causes a considerable input lag increase? This is exactly what nvidia aims to prevent with REFLEX and I cannot wait to put it to the test! :) (note: Game devs have to implement support for Reflex in their game as the game then gains additional "control" over the GPU. You don't need the latest graphics card though, older GPU's down to Maxwell - GeForce 900 series - are supported!)
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