I'm working on a 3D modeling tool in Unity - I often stream the development on twitch! Come hang out, I'm going live now! ❱ https://www.twitch.tv/acegikmo/
4 months ago • Freya Holmér
I'm working on a 3D modeling tool in Unity - I often stream the development on twitch! Come hang out, I'm going live now! ❱ https://www.twitch.tv/acegikmo/
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1 year ago (edited) • Freya Holmér
I was supposed to release the spline video today, but it's looking very unlikely at this point. Editing has taken way longer than I thought, so I'll have to delay a day or two :c I give it a 75% chance of release 24h from now , a 20% chance 48h from now, and a 5% chance of, later than that Sorry to those of you who were waiting ❤ As a side effect, this means the deadline for getting your name in the credits has been pushed as well, there's another 12 hours ish from the time of this post where you can still get in, if you'd like to support me! https://patreon.com/acegikmo
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1 year ago • Freya Holmér
Would you like to support my work and be in the credits of the spline video? Be sure to sign up soon, as I'll render the credits in about ~24 hours 🧡 https://patreon.com/acegikmo
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1 year ago • Freya Holmér
"The Continuity of Splines" is releasing December 3rd! 🌟 I'm also going live on twitch to code/animate the intro animation right now, feel free to join the stream! 🔴 Live ❱ https://www.twitch.tv/acegikmo If you'd like to support my work, and appear in the credits of the video, be sure to support me on patreon before I render the final video in about a day or two 🧡 ❱ https://www.patreon.com/acegikmo Thank you all for your patience in how slow I've been getting this video out, it has been an absolutely enormous task, with a very big hurdle of getting burnt out in the middle, that I've yet to recover from. I'm definitely not making a video this long and large anytime soon, I'm going to pick smaller topics after this because this one grew out of proportion (it's just over an hour long) cheers everyone 💗 // Freya
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1 year ago • Freya Holmér
it happened!! 1M views, thank you all ❤ I'm also live right now at twitch.tv/acegikmo in case you want to hang out! I'm currently working on coding/animating the sequel :)
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1 year ago • Freya Holmér
hope this clarifies a few things
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1 year ago • Freya Holmér
I'm live with more coding/animation work on my upcoming video on splines! come hang out~ > https://twitch.tv/acegikmo
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2 years ago • Freya Holmér
hey so uh,, idk how this happened but thank you all 💖 a lil update - I'm still hard at work on a video about splines and continuity, a follow-up of sorts to the bézier video! It's, taking longer than I was hoping, but it's turning out pretty good I think! I stream most of the time while working on it, so if you're curious to see what my workflow and coding process is like, feel free to tune in to my twitch channel at https://twitch.tv/acegikmo 💜
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2 years ago (edited) • Freya Holmér
I'm live working on my next video on stream! Tune in at ❯ https://twitch.tv/acegikmo It's a sequel to the Bézier video - this time on Splines, from Bézier splines all the way to NURBS~ edit: stream over, thanks for joining <3 that was way more math heavy than I was expecting ;-;
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3 years ago • Freya Holmér
Hey everyone! So, I'm currently teaching a course of Math for Game Developers, that you can join!! 🎉 We're halfway through! The recordings of the previous two lectures and their assignments can be found here: https://docs.google.com/document/d/1Nou1ZAbNOkELggW9YqZ9LTRIW9Hc-isUpURbQ8gjiMM Do you want to participate and see the next two earlier, before the course is uploaded to YouTube? Come join live at https://twitch.tv/acegikmo for the final two lectures on Monday the 28th & Wednesday the 30th, at 9:00 am CEST! See you there 💖 // Freya (oh - I have an edited video coming up soon on polygon triangulation! It's my first proper, non-stream, video, so I hope you're looking forward to that! I'll get back to it once I get more time for it after everything going on with the math course and my work on Shapes and all~)
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