We're back to uploading WEEKLY dev diaries for Len's Island. In case you missed our latest video, go check it out!
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10 months ago • Flow Studio
We're back to uploading WEEKLY dev diaries for Len's Island. In case you missed our latest video, go check it out!
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1 year ago • Flow Studio
We are opening up a new Beta Testing round for the next big Len's Island update! 🛠️ Apply using the form below, applications close on the 26th of September AEST! 👇 https://forms.gle/e1tmVW8RmY7DaocH8
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2 years ago • Flow Studio
Our first Developer Blog post is live! This sheds some light on the community vote about controller support and the updates ahead. https://www.lensisland.com/post/plan_ahead
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2 years ago • Flow Studio
We are hiring! Flow Studio is seeking a Mid-Level Programmer to join our expanding team. If you're an experienced games programmer that can work in our Brisbane office, apply here: https://seek.com.au/job/55286685
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2 years ago • Flow Studio
⚔️🌲 Len's Island is out NOW on Steam! 🏡👨🌾 https://store.steampowered.com/app/1335830/Lens_Island/ Please leave a review for the game, as all of your great reviews will make a big difference to the success of the game! You can also nominate Len's Island for the Steam awards on the Steam page. What an incredible journey this has been, a MASSIVE thank you to all of you amazing people who helped make this project come to life. This is truly a monumental step for Len's Island and we can't wait to see what you all think of the game! and remember to tag us in your creations! https://twitter.com/LensIsland https://www.youtube.com/flowstudio https://discord.gg/lensisland https://www.lensisland.com/
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2 years ago (edited) • Flow Studio
The Len's Island OST is out early! Go support @LarsErikFjsne and purchase the album here: https://bit.ly/3xbDkCc Lars has poured his heart and soul into composing for Len's Island, this is how you can help show your support by purchasing his album!
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2 years ago (edited) • Flow Studio
Around 4 years ago I set a goal, that goal was to make the coolest game I could think of and not stop until it was finished. So here I am now, 7 days out from launching Len's Island, with that goal completed. Now developed by two full-time devs and three amazing helping hands to make up for all the stuff Martin and I suck at. We have now managed to not only realize, but far exceed my ludicrous idea to make an open-world, crafting, farming, dungeon-crawler as a first game release. I'm really hopeful for the future and excited to build Flow Studio into something truly awesome. Though as it stands I've completed my goal, I made a game I can be truly proud of. I have literally no idea how we managed to pull this off, but somehow it happened. I'm a firm believer that meaning stems from the recipe of conjuring your own motivation and having the courage to take persistent action on it. So that's what I've been doing for the past few years, working as hard as I humanly can, being the best version of myself I could, all to realise a goal and make myself proud. Thank you to everyone for helping me along the way. None of this wouldn't have been possible without my friends, family, and the amazing community around Len's Island and Flow Studio. I hope you enjoy our game when it releases next week :)
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2 years ago • Flow Studio
Sorry things have been quiet, our heads are down working on the game 24/7 currently. I'm working on getting a new dev diary out in a weeks time! While you're waiting, go follow the new Flow Studio Twitter account I just made > https://twitter.com/FlowGameStudio
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2 years ago • Flow Studio
I will be starting a livestream to launch the free demo in 40 mins! I'll answer your questions and playing through the demo, come watch!
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3 years ago • Flow Studio
Would you like to see occasional developer live streams of me working on Len's Island?
Yeah
Nah
819 votes
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