On Sunday, nVidia held a press conference to announce a few updates to nVidia GeForce Experience, as well as a new lineup of gaming displays that I’ve been wanting to exist for quite some time.
First up is nVidia Freestyle, which utilizes Ansel to apply filters and effects to games in real time. That doesn’t sound all that exciting at first, but having the ability to adjust color saturation, brightness, contrast, and many other adjustments has the potential to provide a huge boost to some games.
The filter I’m most excited for is their Colorblindness adjustments. I struggle with deuteranomaly which is a reduced sensitivity to green light (commonly known as Red-Green), but nVidia also included presets for protanomaly and tritanomaly, which are much more rare.
I’ve had experience with enChroma glasses, which help offset the color shift I see, and nVidia’s filter was a very similar experience. Scenes that were normally brown and dull to my eyes suddenly popped with much more true to life greens and reds. It’s something I hope to apply to most of my games in the future, and will certainly be downloading the Beta as soon as I’m back home.
Also up are nVidia’s new Big F%$@ Gaming Displays (BFGD, or Big Format Gaming Displays). Their prototype units shown were 65-inch monsters from HP, Acer and Asus, and displayed content at 4k, 120hz, with HDR. nVidia were not ready to talk specifics on lag time, but say they should be on par with similarly specced gaming displays available today. No prices were announced either, but they expect the displays to launch this summer.
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