TEAM INTRODUCTION
Product Owner: Sarah MOTTRAM
- Responsible for defining and prioritizing the product backlog.
- Acts as the connection between stakeholders and the team.
- Ensure the delivered product meets business objectives.
Scrum Master: Ralph MOLU
- Facilitates and supports the Scrum process.
- Removes impediments to the team’s progress.
- Promotes a culture of continuous improvement.
Development Team: Aayushi MATHUR and Teme WOLDESENBET
- Cross functional group responsible for delivering increments of a product. - Collaborate to design, code, test, and integrate features.
"Pac-Man" is a classic and iconic arcade game that was developed by Namco and first released in 1980. The game has become one of the most recognizable and enduring video games in history.
The goal of the project Modern Pac-Man involves converting the classic two-dimensional Pac-Man game into a three-dimensional environment. This transformation aims to enhance the gaming experience by introducing depth and immersive visuals.
Key aspects of the transition include:
1- Graphic upgrade: Upgrading the visual elements to 3-D, incorporating depth, and adding realistic lighting effects to create a more visually engaging game.
2-Gameplay Adaption: Adapting the gameplay mechanics to fit 3D environment, considering factors like camera perspectives, and interaction with 3D objects.
3-User Experience: Enhancing the overall user experience by leveraging the capabilities of 3D technology, such as improved animations, textures, and visual effects.
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