HALO INTRO - Blender (Particle System with Geometry Nodes)
4K: https://www.youtube.com/watch?v=LhGOTZvkujw
After watching the latest episode of the Halo series on Paramount+ this week, something caught my attention: creating the particle system for the series' intro using Geometry Nodes and its new simulation system as a personal study.
Certainly, there's room for improvement in this final result, such as details in particle emission transitions, for example. However, since I've only used the "Simulation Zone" system a few times since its launch in Blender 3.6, I believe I achieved a decent result, considering I worked on this project over the weekend (I started creating the particle system during spare moments throughout the week).
Note: "This visual effects study is a personal project, conducted solely as a creative and learning exercise, with no intention to harm or infringe upon the rights of Microsoft/Paramount+ or any other company associated with the Halo brand, including images, trademarks, and sound themes."
#halo #paramountplus #haloseries #halogame #microsoft #fx #series #gaming #3d #vfx #blender #simulation #animation
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