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243 results
TrueAudio Next is a scalable AMD technology that enables full real-time dynamic physics-based audio acoustics rendering, ...
24,133 views
7 years ago
GPUOpen provides a variety of source code projects for game developers of all levels, with a permissive license to allow code ...
2,514 views
4 years ago
This talk presents GPU Reshape, a just-in-time instrumentation framework with instruction level validation of shader operations.
1,561 views
2 months ago
UE4 TressFX 5.0 is the latest new version of the TressFX hair/fur rendering and simulation plugin, just for UE4. This talk covers ...
3,288 views
2 years ago
This presentation provides a deep dive into temporal upscaling, describing how different parts of the algorithm work together to ...
9,473 views
11 months ago
This presentation will introduce a novel algorithm for PC and console developers to efficiently generate sparse distance fields ...
6,544 views
1 year ago
This is a digest of our recent ray tracing research relevant for game developers. The topics talked about in this session include ...
12,207 views
It finally happened! Nvidia released the source code for their Linux kernel driver. What exactly does that mean, though? Support ...
152,075 views
In this presentation, Guillaume Boisse, Senior Graphics Programmer at AMD, will walk through the practical implementation of a ...
13,312 views
This talk describes the mesh shader pipeline and how it maps to the AMD RDNA™ 3 architecture. It compares it with the ...
3,659 views
Introducing the new version of Radeon™ ProRender 2.0, the Universal Rendering API. In addition to producing final rendering, ...
7,737 views
Who doesn't like a free CPU? The answer is a bit more complicated than you're imagining. This computer might look small and ...
1,246,337 views
6 months ago
Join AMD for an introduction to the AMD Ryzen™ family of processors which power today's game consoles and PCs. Learn about ...
7,544 views
Join AMD Game Engineering team members for an introduction to the AMD Ryzen™ family of processors followed by advanced ...
13,865 views
Upscaling, Superauflösung ist etwas, das Sie in heutigen Spielen oft als Funktion sehen. Diese Funktion kann die FPS Ihres ...
429 views
3 years ago
When AMD introduced its Navi family of GPUs, it also introduced a whole new GPU architecture: RDNA. This architecture is not ...
10,703 views
In this video, we introduce the Radeon Raytracing Analyzer (RRA) V1.0. We explain how to capture games using Radeon ...
5,800 views
Available from GPUOpen, the Radeon™ Developer Tool Suite empowers game developers to achieve optimal DirectX® 12 and ...
4,528 views
Meet the newest tool in AMD's Radeon™ tool suite – the Radeon™ Memory Visualizer. Historically, understanding in detail how ...
1,469 views
Thanks to EVERYONE who's helped along this long journey (and it's not quite over yet!). Will AMD or Nvidia—or maybe even ...
229,498 views