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40,961,244 results
From the team behind The Escapist, we're excited to introduce you to our new employee-owned and fully independent outlet, ...
331,150 views
7 months ago
In this episode, I talk about how game mechanics, level design and meta progression work in tandem to produce a gameplay loop ...
587,590 views
One of the best ways to learn about game design is to just play a whole bunch of games. But with thousands of titles to choose ...
913,969 views
1 month ago
Today I will explain how I design the maps for Astra: Fading Stars using the formula of Hollow Knight. 🗺️Map of Atalumia ...
14,196 views
9 months ago
In this indie game devlog video, I analyze the principles I use to create the world of 'Astra: Fading Stars'. This is a metroidvania ...
4,119 views
6 months ago
00:00 - Intro 02:18 - Granny Rags 03:54 - "Main" route vs side routes 06:16 - Rats 08:53 - Overseer Martin 11:41 - Making the ...
8,770 views
10 months ago
In this Devlog I talk about how I'm using Godot and Trenchbroom to make levels inspired by games like Quake! ➤ WISHLIST ...
57,935 views
Let's look at what the Lock and Key Design pattern is, and try out some principles, tips and tricks while building a simple platform ...
4,384 views
3 months ago
We provide a proven 4-step framework, detailed case studies, and access to our exclusive Discord community. We cover ...
316,810 views
Animation tools: Adobe Illustrator and After Effects. Checkout our bestselling System Design Interview books: Volume 1: ...
221,781 views
The second in a series of videos to create an Intel 8088 PC on solderless breadboards and learn about how computer hardware ...
1,142 views
Boss Keys returns for a look at Rare's dynamic duo: Banjo-Kazooie. Their debut game was a standard collect-a-thon platformer ...
520,452 views
8 months ago
109,724 views
00:00 Introduction 00:57 How technical does a level designer need to be? 03:26 What technical knowledge do you not expect ...
8,541 views
It takes forever to make a location in most video games. It sure would be nice if we could reuse it. Maybe even a few more times…
231,043 views
Tunic is a one of a kind experience, but probably not for the reason you think. Let's talk about how it hides its secrets underneath ...
31,412 views
0:00 - Intro 0:48 - Doom 2 2:01 - The Citadel of Chaos 4:38 - Sim City 7:47 - Virtua Racing 9:53 - Half Life 2 10:50 - Dishonored ...
4,529 views
High level design 41:27 5. Metrics 43:44 6. Reflections Need more help prepping for your system design interview? Use our free ...
16,225 views
More about The Ground: Tabula Rasa Farms, the Ground's founding regenerative farm, spans 440 acres and is home to over 80 ...
1,029,444 views
yo run that john denver joint Ball Creative clothing: https://ballcreative.store patreon ▻ https://patreon.com/nakeyjakey jaquan the ...
5,945,986 views