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497,425 results
Hearing the constant confusion about UI (user interface) vs UX (user experience) design, I want to help share my thoughts and ...
439 views
2 years ago
Arturia Pigments is a sound designer's dream. Thanks to the genius user interface design with easy access to modulation sources, ...
14,157 views
9 months ago
With https://www.facebook.com/tomislav.cipcic/ Tomislav !! of Brotherhood & unity fame.
1,071 views
Streamed 3 years ago
A deep dive on what it's like being a UX designer, the role of UX in product development, the UX interview process, and much ...
587 views
If you are a designer, or know a designer who would like to talk about the design process for wargames please contact me via ...
838 views
6 years ago
Allow me to apologize now for the sound. Sadly I had system and mic recording. Rookie error. But I believe this conversation is too ...
1,378 views
5 years ago
Ableton Drift is a powerful new instrument that every single owner of Ableton gets for free with the new 11.3 update. Whether you ...
199,226 views
1 year ago
Ableton Operator is a unique and powerful synth. This is the second video in a series about how to use operator to its fullest ...
134,263 views
4 years ago
I think you will find his insights interesting and informative. We discuss the Next War Series, and Silver Bayonet. You can also see ...
1,617 views
Ryan & Dave - CSR award three time nominees and winning designers! Lets dig into how Ryan and Dave work together and go ...
365 views
Streamed 2 years ago
The twelve factors The twelve-factor app is a methodology for building apps that can fully utilize the cloud capabilities and much ...
7,539 views
7 years ago
Lets take Bruce through the process of the Designer Deep Dive we conduct his first interview on the re design and re ...
2,139 views
www.bigboardgaming.com Join the community conversation: https://www.facebook.com/TheBigBoardGaming The Entire Archive, ...
2,968 views
In this webcast, the GitLab UX Team took a deep dive into their UX process. They gave an inside overview on how they ...
3,236 views
An in depth look at a new design inspired by a Chadwick African Front title from 1975. First look at rules, counters, maps and ...
1,147 views
Direct Interview starts 4:41 Note all images are draft work in progress playtest art.
479 views
My good friends at Deft gave me a guided tour of one of their datacenters where I learned about the power, cooling, and backup ...
170,465 views
4 months ago
When we started creating levels for our VR game Breachers we noticed we had to make adjustments within Blender that also ...
4,771 views
8 months ago
20 August 2020 Reach Network hosted a panel with two of its members and very experienced design researchers: Geke van Dijk ...
119 views
3 years ago
SIG-Autoscaling Deep Dive and Q+A - Maciek Pytel & Marcin Wielgus, Google During this talk we will focus on scale-down logic ...
1,620 views