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706 results
This was originally written by Jeff Molofee, ported to Linux by Richard Compbell, and ported again to SIXEL terminal by Hayaki ...
1,599 views
9 years ago
This is a follow-up to the OpenGL programming example posted earlier. It contains the same scene as in ...
68,623 views
13 years ago
As you can see it looks real awesome and the USB SoundCard works with 5.1 Output out of the box no config plug and play!
269 views
7 years ago
Been going pretty hard on this lately. Grinding to release a demo by Christmas. Also believe it or not we're booked in at a studio to ...
4,056 views
1 year ago
I am Joel and this is my YouTube channel introduction. It gives you an idea of what kind of stuff I publish. Enable subtitles/captions ...
208,169 views
Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer. With the new ...
9,281 views
2 years ago
Sometimes people ask me whether I have been in demoscene. Well, some isolated effects sometimes, but no, I haven't really.
4,793 views
8 years ago
Language: C++ Graphics: OpenGL You view of sample engine OpenGL on С++ Capability engine: Import Valve SMD Object ...
1,534 views
6 years ago
Video of a project I did for my CMP203 Graphics Programming module where I created a scene featuring a 'Museum of Graphics' ...
210 views
Sorry if I forgot to mention your name! And if I mispronounced your name, I meant nothing bad by it. Foreign names are difficult.
12,949 views
New Wine and FurMark First run without MSAA System Info: Ubuntu linux 9.10 64bit Wine 1.2-rc1 AMD Athlon(tm) 64 X2 Dual ...
2,548 views
14 years ago
Every pixel on screen has its own ray which checks for collision with objects in the scene (spheres, triangles and plane). This time ...
328 views
3 years ago
Uses the OpenGL hook from my previous video to draw a square to the screen.
402 views
Scene I programmed and designed for my Computer Graphics Module.
70 views
wip https://github.com/SeriousAlexej/SeriousSamGLWeapons.
16,263 views
5 years ago
27 views
An example of reflective surface lighting on the Soulspear model in C++ with OpenGL and GLSL. Utilises a BRDF shader ...
257 views
I made quite a while ago, thought I would share.
568 views
Dos 6.22 Demo for Pentium 1 / GUS. 1st @ Syntaxparty 2019. Code by bananaboy & sh0ck -- Music by cTrix -- GFX by darkowl ...
13,557 views
4 years ago
"Traversing the Dark? 'Tis but a fairy tale!" Humble tribute to Sir Artorias My video editor only outputs 30FPS video, even though I ...
9,864 views