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219,082,154 results
00:00 - Intro 00:12 - Too big 00:49 - Too symmetrical 01:42 - Too flat 02:08 - Too open 03:45 - Too linear 04:27 - Too samey 04:54 ...
22,313 views
1 year ago
In this game dev tutorial, learn 12 essential level design tips to improve your level building skills while learning how to create ...
7,868 views
5 Tips for Great Level Design Join our Discord Server: https://discord.gg/6c6QkM6DfP Want to learn the secret to making great ...
17,470 views
1 month ago
Thanks to Max Pears for guest writing this episode! When we talk about game design on this channel, we often talk about the ...
198,733 views
2 years ago
Do you love watching devlogs and learning more about game development? Watch my other videos and play my games to see ...
16,169 views
5 months ago
Description: In this video I discuss System Driven Level Design, a valuable concept to help those looking to create games, ...
30,028 views
After looking at level design in Mario, Donkey Kong, and Rayman, it's time to see how the blue bomber's stages work - by taking a ...
533,601 views
5 years ago
id Software's most prolific level designer of the "DOOM" era, Sandy Petersen tends to be overlooked by many, if not outright ...
88,424 views
4 years ago
In the first episode of On the Level, I speak to Chris McEntee about the awesome desert world in Ori and the Will of the Wisps.
453,119 views
3 years ago
Defending the honor of one of Bloodborne's best levels. Hemwick Charnel Lane combines an unrivaled atmosphere with rock ...
19,750 views
4 months ago
Game Design in Action continues, this time with level design tips for designing levels for your 2D platformers! Will I actually stick to ...
65,000 views
During the development of DOOM, John Romero came up with eight special rules to make his levels look and play as good as ...
314,132 views
In today's Devlog we'll cover the allusive Metroidvania level design, and how it's actually pretty easy to make. Games like Super ...
159,292 views
In this video, I share how to master Low Level Design Interviews using free resources even if you are a complete beginner.
36,464 views
Dive into the mind of Ed McMillen with us as we explore the intricate world of Super Meat Boy levels! From the unconventional and ...
3,354 views
From the team behind The Escapist, we're excited to introduce you to our new employee-owned and fully independent outlet, ...
330,741 views
6 months ago
Blockout is an iterative, creative, and explorative process where you use simple geometric shapes and placeholder geometry to ...
44,646 views
Games only get one chance to make a first impression. The first level in any game has responsibilities to the player that it can't get ...
222,646 views
Full Timelapse of a desert environment I made from a concept I created off of Midjourney. This environment took just a little under ...
1,195,651 views
This video shows my mindset about cover placement while going through classical and typical level design layout scenarios.
21,610 views
NOTE: Following tutorial is focused on Counter-Strike defusal (DE) gametype BUT the technique and principle behind it can be ...
61,225 views
8 years ago