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79,211 results
As detailed in the episode proper, this is my first playthrough of The Need for Speed. Unfortunately this was crippled by an ...
122 views
3 years ago
Collecting outstanding and rare graphic cards: Number Nine Imagine 128 Revolution IV Ticket to Ride 3d accelerator! Ad: video ...
2,109 views
Streamed 4 years ago
▻Lesson Description: In this lesson I discuss at a high level the graphics pipeline-- the journey of a vertex from 3D data to your 2D ...
12,240 views
2 years ago
In this video we learn how to use the Direct State Access API from OpenGL 4.5. We cover textures, buffers and framebuffers.
4,305 views
6 months ago
In this tutorial, I explain the graphics pipeline, and the process of converting a list of 3D points in game world coordinates (a mesh) ...
31,906 views
4 years ago
In this episode I go over the fundamentals of buffers in OpenGL. I go over vertex array buffers and element buffers in depth in the ...
87,094 views
In this videos we'll go over Loading Meshes, Rendering Meshes, Unloading Meshes, Drawing Mesh, Viewport Resizing, ...
4,680 views
In this video we will learn how to load models from various file formats using the Assimp library and how to render them in ...
39,532 views
I might be the most excited about this video. I really wanted to learn how the original Doom game engine works. l spent a long time ...
402,530 views
1 year ago
Learn how to use OpenGL to create 2D and 3D vector graphics in this course. Course by Victor Gordan. Check out his channel: ...
1,049,895 views
Feel free to use this video to make highlights and upload them to YouTube (also please put the link to this channel in the ...
5,421 views
This video is part #1 of a new series where I construct a 3D graphics engine from scratch. I start at the beginning, setting up the ...
1,713,737 views
5 years ago
Discussed and shown within this video are some orthographic techniques that can be used to render a scene. The focus here is ...
3,640 views
In this video I will introduce you to a basic lighting model in OpenGL called the 'Phong Reflection Model'. We will review the ...
14,493 views
Thank you to the following Patreon supporters: - Samuel Egger - Dominic Pace - Kevin Gregory Agwaze - Sébastien Bervoets ...
309,093 views
6 years ago
0:00 - Intro 10:30 - Start Feel free to use this video to make highlights and upload them to YouTube (also please put ...
874 views
171,440 views
References: - Source Code: https://github.com/tsoding/opengl-template - stb libraries: https://github.com/nothings/stb - Letting go ...
16,998 views
In this video I'm going to explain and implement perspective projection in OpenGL. This transformation is core in making your 3D ...
26,746 views
Edit: I'm aware now that Doom didn't use affine texture mapping. I'm also aware that many of the games following Doom used ...
1,028,734 views