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4,406 results
What did we get wrong? I took over the Official Godot Engine Twitch stream yesterday and ranked all the 2D nodes for S tier to F ...
1,540 views
3 weeks ago
This is yet another video on pathfinding. This time we combine the best features in Godot: Pathfinding, Tilemaps and Navigation ...
5,603 views
1 month ago
Tilemaps are one of the best features Godot has to offer. They add a lot of flexibility and make building entire levels much easier.
4,515 views
This tutorial aims to replicate steering behavior and visual debugging for forces through draw functions in Godot 4.2 Steering is ...
1,545 views
3 months ago
A recipe for controlling a top-down car. Text version: http://godotrecipes.com/3.x/2d/car_steering/ Car physics article: ...
44,852 views
5 years ago
This tutorial shows how to use ray-casting (not the RayCast2D node) to create rotating turrets that can't see through walls.
69,658 views
6 years ago
Quick setup guide for Godot's Phantom Camera plug-in. Please check Phenom Overdrive on Steam: ...
109 views
9 days ago
Presentation by Juan Linietsky at the Godot GDC 2023 Meetup, hosted by GitHub at their San Francisco HQ. 00:00 - Intro 00:36 ...
40,834 views
1 year ago
Many overlook viewports' potential, but they're essential for technical art. Join me to explore hands-on examples in Dome-Keeper, ...
6,598 views
7 months ago
In this tutorial we are taking a look at what Godot 4.2 offers in term of functionalities for easy implementation of Do, Undo and ...
614 views
A look into the thinking behind evaluating game engines as a hobbyist game developer and why I decided to go with Godot.
13,999 views
I see a lot of confusion from beginners when using rigid bodies. This video will show you how to use them and what *not* to do.
52,875 views
Stylized 3D games have a lot of barriers to production. This talk breaks down some of the issues and ways to tackle them.
5,517 views
We take a look at every 2D Body node in the Godot game engine (along with the nodes needed to make a body function). We then ...
2,879 views
4 months ago
In a previous life, Miguel worked tirelessly to get Unity and other game engines to adopt .NET as a runtime to execute their game ...
16,084 views
This tutorial covers how to make a complete 2D tile-based platformer in Godot 4 from scratch. It covers everything from building ...
47,091 views
In this talk I present a little bit of history of GDScript, how it is in the current state, and what are the plans for the future years.
10,208 views
The talk will give an overview of GodotSteam: how and why it started, how it helps developers leverage the full functionality of ...
4,184 views
There was quite a large leap between how coroutines are handled in Godot 3.5 and Godot 4.2. Instead of Yield, which was used ...
2,900 views
We've gotten a lot of questions about how to make a 3D car game. Here we'll cover the basics of setting up a kinematic car.
43,433 views
3 years ago