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5,593 results
Hi guys! This is a LWJGL3 Java tutorial, where you will learn on how to use OpenGL\LWJGL to create a rendering engine.
207 views
2 years ago
Just something where i'm working on, It's only for now in wireframe mode that is why you only see lines instead of solid colors.
528 views
9 years ago
Learn how to program a 2D game engine from scratch using the Java Programming Language. You will use the game engine to ...
529,592 views
DISCLAIMER: I have no clue if this works on Windows or not. I don't have a realistic way of checking. Apologies! A (hopefully) ...
25,893 views
6 years ago
Hi guys, welcome to the third tutorial in the Programming a 2D Endless runner tutorial series using LWJGL 3 and OpenGL.
7,479 views
I apologize in advance for this lengthy tutorial, unfortunately there is no easy way to create a batched renderer in 20 mintues, ...
17,257 views
4 years ago
In this tutorial I go over a crucial (yet somewhat dry) element in creating a game engine, which is resource management.
7,513 views
Hey everyone, welcome to my third Java Game Development Log where I am using Java and OpenGL to create a 3D game.
789 views
LWJGL 3 is a Java library that allows you to create state of the art games using OpenGL. Watch the next part (GLFW Display) here: ...
30,979 views
In this video we take a look at how to create Flappy Bird from scratch in Java, using LWJGL 3 for OpenGL. We'll be making a cool ...
225,127 views
In this video we're going to be setting up shaders in our project and actually using them to render our first basic shape Discord: ...
1,648 views
This week we cover the skeleton for our color class and math class. We also layout 12 functions that give us prebuilt colors.
1,263 views
LWJGL3 Setup Repository: https://github.com/badlogic/lwjgl3-maven-gradle InteliJ15: ...
997 views
8 years ago
In this video I go over how to load textures in LWJGL3 using OpenGL. I go over what UV coordinates are, and how we can use ...
18,276 views
In this episode we create a mesh class in preparation of rendering. https://www.patreon.com/OcularCash Having troubles?
1,169 views
Welcome! In this video, I go over creating a modern OpenGL context and creating a mesh. Beware as some will be able to see the ...
10,770 views
7 years ago
Sup bud ? Sub here! bitly.com/SubToBoodyLand Links: Github Repository For Finished Project: ...
10,602 views
LWJGL stands for Lightweight Java Game Library - and it is the backbone of Minecraft's 2D and 3D rendering system. All versions ...
9,007 views
IntelliJ14: https://www.jetbrains.com/idea/ LWJGL3: http://www.lwjgl.org/download VM Options: -Djava.library.path=natives.
3,237 views
Sliding along the walls while only pressing foward/W Sources: Java: ...
6,266 views
3 years ago