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1,587 results
The Raspberry Pi 5 was announced on October 2023. This new version of the popular embedded device comes with a new ...
86 views
5 days ago
A volume of 300^3 (27 million cells) is filled with 3D Perlin-noise ('fractal brownian motion'-variant). From that volume-data I 'cut' ...
144 views
11 days ago
This talk will discuss various on-going efforts in the etnaviv driver stack. - Expanding the board farm Having a good CI coverage ...
47 views
3 months ago
In this first video of my graphics tricks series, I'll explain and demonstrate a ridiculously easy technique for rendering 3D object ...
859 views
11 months ago
More info about this crappy game/project in: github.com/abc579/invaders.
6 views
1 month ago
This is a test of faked order-independent-transparency (OIT) applied to five iso-surfaces cut from a 345^3 volume-dataset (41 ...
51 views
10 days ago
(codereview.stackexchange.com/users/264285/mikyll98)mikyll98 ...
5 views
adapting a patch from the glcore Examples package to be audioreactive and work with our own 3D model. 00:00 intro 00:18 ...
55 views
8 months ago
More info about this crappy game/project here: github.com/abc579/invaders.
All-Tech Solution is a YouTube channel that specializes in providing comprehensive solutions for individuals who are looking to ...
25 views
6 months ago
Compilation of what i achieved in a couple days with my C++ OpenGL project. I call it "Expedition3D", it most likely will be the ...
20 views
OpenGL ES and Default iPhone UI components Helpful? Please use the *Thanks* button above! Or, thank me via Patreon: ...
10 views
Very Simple Explanation of glOrthof() in OpenGL ES Helpful? Please use the *Thanks* button above! Or, thank me via Patreon: ...
27 views
5 months ago
Actual duration : 3 hours.
(codereview.stackexchange.com/users/233231/hrant-nurijanyan)Hrant Nurijanyan ...
3 views
12 days ago
Render multiple times in a single pass using the Geometry Shader (openGL) Helpful? Please use the *Thanks* button above!
60 views
7 months ago
How Hard Is It to Test the GPU Driver? - David Heidelberg These days, we take a working 3D acceleration for granted. Not many ...
69 views
shorts Why is tldraw open source? Steve Ruizok explains the play on Generative Now.
7,041 views
4 months ago
An EBO is a buffer, just like a vertex buffer object, that stores indices that OpenGL uses to decide what vertices to draw. This so ...
49 views
MapLibre is the organization that picked up support for the open source fork of MapboxGL. It is the steward of two major versions ...
72 views