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69,601 results
I ran a million (1048576) particles on an NVidia GeForce 570 GTX card in a program written in CUDA C (utilizing CUDA and ...
10,684 views
11 years ago
Screencast of example shaders/3d-metaballs.glsl from https://github.com/MacSlow/raymarching-vortrag.
569 views
6 years ago
All code samples, unless explicitly stated otherwise, are licensed under the terms of the CC BY-NC 4.0 license as published by ...
21,884 views
4 years ago
16,233 views
17,202 views
A raytracing shader I wrote with GLSL in a week for a school project. It was my first time using C++ and OpenGL.
3,783 views
67,308 views
Visually spiced-up simple 2D vector-graphics scene with OpenGL. I wish cairo would allow this type of rendering (with the subtle ...
1,023 views
14,298 views
This is a follow-up to the OpenGL programming example posted earlier. It contains the same scene as in ...
68,623 views
13 years ago
First in a series of videos on using OpenGL from C.
11,169 views
2 years ago
30,884 views
30,150 views
10,977 views
Demonstrating a 2d dithered lightmap rendered with GLSL shaders. The "pixel" size of the dithering can be scaled as ...
1,105 views
37,239 views
33,581 views
29,041 views
12,168 views
I have downloaded it and changed the part of code related to numerical solution of the waves. The part of code related to opengl ...
4,316 views