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8,076,997 results
517K subscribers
Points, Lines, and Planes are the basic geometric objects that games are programmed with. In "A Visual Guide to Quaternions and ...
7,495 views
9 days ago
Before Prince of Persia, there was Karateka. Released in 1984, the directorial debut of game creator Jordan Mechner was a ...
10,436 views
11 days ago
Join Cult of the Lamb's Lead Gameplay Developer, Harrison Gibbins and Twitch Integration Developer, Thomas Tuts, as they give ...
5,044 views
13 days ago
In this 2023 UX Summit session, Andreia Gonalves, a Senior UX Designer at Full Circle, an Electronic Arts studio, walks attendees ...
3,016 views
This GDC 2024 talk takes a dive into the process of color design as part of art in video games and compares it to the process of ...
3,997 views
2 weeks ago
No plan survives development. Join the cinematic director of Larian Studios, Jason Latino, for an account of how the realities of ...
25,835 views
Melissa Phillips, Director of the Games Leadership Network, has spent the last year working with over 80 current and emerging ...
5,749 views
In this 2024 Independent Games Summit talk, Jonathan Smårs shares insight into the Valheim development journey so far ...
21,695 views
3 weeks ago
The GDC 2024 talk is a dive into the world-building aspect of The Dark Place of Alan Wake II. Nazareno Urbano explains how ...
10,762 views
Video game trailers are unique in the entertainment landscape in terms of production, content, and especially presentation. In this ...
9,870 views
4 weeks ago