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545,691 results
HOW TO JOIN FREE MARATHON TEST⁉️ STEP 1: Download App from Playstore ...
9,916 views
Streamed 6 months ago
The clue is in the name - DF Direct arrives every week and this week is no exception. GDC 2021 is in full effect, so Rich, Alex and ...
66,583 views
2 years ago
In this 2021 Board Game Design Summit session, Leder Games' Joshua Yearsley tells some stories of Root's development gone ...
16,778 views
Join us for the 23rd Annual Independent Games Festival Awards followed by the 21st Annual Game Developers Choice Awards!
16,638 views
In this 2019 GDC Level Design Workshop session, 12 East Games' Aubrey Serr shares an overview of non-linear design ...
145,282 views
In this 2021 Fireside Chat (recorded live), Finji's Adam Saltsman “chews the fat” with Young Horses' Kevin Zuhn and John Murphy ...
4,689 views
In this 2019 GDC session, My Dog Zorro's Brett Taylor approaches the art and science of puzzle game design through the ...
68,473 views
Unity Live at GDC - March 21, 2018 Hosts: Will Goldstone (Product Manager, Unity) Liz Mercuri (Technical Evangelist, Unity) ...
8,615 views
Streamed 6 years ago
In this 2019 GDC Math for Game Developers session, Freehold Games' Brian Bucklew & Jason Grinblat do an end-to-end ...
136,782 views
3 years ago
Star_ (ster) archived stream of Overwatch. (The original title of the stream was "(GDC Bullying Attendees in 3v3 @ Intel booth)", ...
1,710 views
6 years ago
In this 2021 AI Summit session, Rockstar Games' Tobias Kleanthous shares how they delivered a believable stable of horses that ...
64,090 views
In this 2021 Game Narrative Summit session, Andrew Walsh looks at existing narrative models of 'Press Y to cry', 'X to kiss', or 'O ...
21,323 views
GDC SACCO Members Annual AGM held at Githunguri Stadium on 20th March 2024.
617 views
3 months ago
In this GDC 2021 session, Sucker Punch's Parker Hamilton shares the tools that were used in Ghost of Tsushima to keep players ...
16,804 views
1 year ago
In this 2021 GDC talk, Sucker Punch Productions' Theodore Fishman goes over the challenges in making Ghost of Tsushima's ...
19,774 views
In this 2016 GDC session, producers Matt Charles, Michelle Ducker, Grant Shonkwiler & Greg Stone investigate several facets of ...
16,364 views
In this 2021 AI Summit session, Sony Bend Studio's Tobias Karlsson details how groups of AI were coordinated in combat in ...
37,072 views
In this 2017 GDC session, Ubisoft's Liz England, indie designer Lisa Brown, Spryfox's Daniel Cook, and Vlambeer co-founder ...
187,404 views
7 years ago
In this 2021 Independent Games Summit talk, Mossmouth's Derek Yu describes the process of making a sequel to the successful ...
60,898 views
Fictional accounts for entertainment purposes only. Report ...
1,295 views