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1,174,165 results
In this 2019 GDC session, Certain Affinity's Richard Vogel discusses his observations of what it's like working in the games ...
78,765 views
4 years ago
In this 2019 GDC session, Riot Games' Alex Jaffe presents a theory of cursed game design problems and explores the four design ...
762,979 views
At GDC 2024, developers of The Legend of Zelda: Tears of the Kingdom discuss structuring an expanded Hyrule around ...
118,245 views
4 weeks ago
Baldur's Gate 3, the critically acclaimed role-playing game by Larian Studios, was presented with the Game of the Year award ...
7,436 views
2 months ago
Sometimes people say "Quaternions are 4 dimensional". They are trying to scare you. It's no more true than "3x3 matrices are 9 ...
37,223 views
1 month ago
In honor of Satoru Iwata, Game Developers Conference is posting his GDC keynotes in full onto YouTube. This keynote, held in ...
185,232 views
8 years ago
In this 2017 GDC session, Nintendo's Hidemaro Fujibayashi, Satoru Takizawa, and Takuhiro Dohta provide an in-depth look at ...
514,135 views
7 years ago
In this 2017 GDC session, developers Rob Daviau, Geoffrey Engelstein and Eric Lang are joined by Shut Up and Sit Down curator ...
58,002 views
But what did Microsoft's Build, Google's I/O and Apple's Worldwide Developers Conference tell us about each company's strategy, ...
151 views
2 days ago
In this 2019 GDC talk, David Wehle explains the tactics he used to finish his successful indie project The First Tree even while ...
489,817 views
From its humble beginnings in a private home, GDC grew to 29000 visitors in 2019. This is the history of the world's largest ...
3,288 views
3 years ago
The expo halls are open at #GDC2023, and the big brands in gaming are here for the first time in years — right alongside indie ...
2,546 views
Streamed 1 year ago
In this 2022 GDC session, panelists deconstruct the solo-development journey through the stories of those who choose to follow ...
134,146 views
2 years ago
In this GDC 2017 postmortem, Oregon Trail creator Don Rawitsch sets off on a journey to explore the development of this classic ...
74,235 views
In this 2021 Independent Games Summit talk, Mossmouth's Derek Yu describes the process of making a sequel to the successful ...
60,858 views
In this 2019 GDC session, Mega Crit Games' Anthony Giovannetti discusses how the dev team approached balancing for Slay the ...
98,832 views
In this 2017 GDC session, Immersyve's Scott Rigby reviews pitfalls and designing for player autonomy and outlines an accurate ...
88,903 views
6 years ago
We're streaming live from the Moscone Center on the biggest day of the Game Developers Conference — walking the floor as we ...
4,397 views
Streamed 2 months ago
In this 2023 Independent Games Summit talk, Michelle Lega, Senior Producer at Armor Games, provides a framework for ...
69,752 views
1 year ago
Tune in Wednesday, March 20 for the 2024 Independent Games Festival (IGF) Awards and Game Developers Choice Awards ...
30,551 views