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djp3

Code a Version of Othello as a Web Application

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28 items
Last updated on May 29, 2021
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Code Othello as a Web App: Part 01: Concept
4:52
Code Othello as a Web App: Part 02: Development Architecture
35:43
Code Othello as a Web App: Part 03: Landing pages
31:24
Code Othello as a Web App: Part 04: Message Passing Overview
8:59
Code Othello as a Web App: Part 05: Passing IRI/URL Parameters
7:23
Code Othello as a Web App: Part 06: Receiving IRI/URL Parameters
9:42
Code Othello as a Web App: Part 07: Set up socket.io
14:56
Code Othello as a Web App: Part 08: join_room message
34:27
Code Othello as a Web App: Part 09: send_message message
29:48
Code Othello as a Web App: Part 10: Lobby Architecture
10:18
Code Othello as a Web App: Part 11: Lobby - Set Up 01
21:48
Code Othello as a Web App: Part 12: Lobby - Set Up 02
18:54
Code Othello as a Web App: Part 13: Lobby - Invite Button
21:22
Code Othello as a Web App: Part 14: Lobby - Invited Button
29:07
Code Othello as a Web App: Part 15: Lobby - Uninvite Action
7:31
Code Othello as a Web App: Part 16: Lobby - Play Button
13:19
Code Othello as a Web App: Part 17: Board - Overview
9:39
Code Othello as a Web App: Part 18: Board - HTML
19:05
Code Othello as a Web App: Part 19: Board - Update
30:08
Code Othello as a Web App: Part 20: Board - Play Tokens
32:56
Code Othello as a Web App: Part 21: Board - Play Tokens
16:35
Code Othello as a Web App: Part 22: Game Logic Overview
5:29
Code Othello as a Web App: Part 23: Rules - Turn Taking
17:28
Code Othello as a Web App: Part 24: Rules - Legal Move Calculation
25:12
Code Othello as a Web App: Part 25: Rules - Only Valid Moves
9:49
Code Othello as a Web App: Part 26: Rules - Flipping Tokens
10:20
Code Othello as a Web App: Part 27: Rules - Game Over
6:42
Code Othello as a Web App: Part 28: Rules - Elapsed Time
24:30