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Game Wisdom

Game Design Videos

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A Macro (and Micro) Talk About Strategy Design | #gamewisdom #rts #indiedev #gamedev
19:02
The Depressing State of The AAA Game Industry | Critical Thought #gamewisdom #gamedev
16:55
The Joy of Janky Games | #gamewisdom  Critical Thought #gamedesign #gamedev
14:24
How Developers Have Improved Roguelike Design |#gamewisdom #roguelike #indiedev critical thought
21:25
The Hardcore Myth of Game Difficulty | Critical Thought #gamewisdom #gamedev #indiedev
19:36
When Game Genres Refuse to Grow | Critical Thought #gamewisdom #gamedev #gamedesign
20:45
Is the RTS Genre Due for a Reckoning? | #gamewisdom Critical Thought #rts
20:57
The Exciting World of Abstract GUI Design | #gamewisdom #gamedesign #gamedev #indiedev
19:29
What Should Video Game Preservation Mean Today? | #gamewisdom, critical thought #gamedev #indiedev
22:14
How Balatro Blew Up Poker and Roguelike Design | #gamewisdom critical thought, #balatro #roguelike
19:36
Indie Game Marketing Tips for 2024 | Critical Thought #gamewisdom #indiedev #marketing
22:29
The Yellow Paint Dilemma of Game Design | Critical Thought #gamewisdom #gamedev #indiedev
23:16
Delivering Depression About Indie Dev | Critical Thought #gamewisdom #gamedev #indiedev
19:58
The Challenges of Cooperative Game Design | Critical Thought #gamewisdom #gamedev #indiedev
24:29
Pondering the Success of Palworld | Critical Thought #gamewisdom #indiedev #indiegame #palworld
24:40
How Marvel, Unity, and Embracer Failed in 2023 | Critical Thought #gamewisdom #gamedev #indiedev
29:23
Rating Roguelites | Critical Thought #gamewisdom #roguelike #roguelite
22:53
Getting the "Oomph" Out of Your Environments | Critical Thought #gamedesign #gamewisdom #indiedev
17:56
When Game Marketing Goes Wrong | Critical Thought #gamewisdom #gamedev #indiedev #marketing
17:46
The Love of Roleplaying in RPGs | Critical Thought #rpg #gamedev #indiedev #gamewisdom #roleplaying
16:12
The Difficulty of Horror Design | Critical Thought #gamewisdom #gamedesign #horrorgaming
23:14
The Art of Interesting Choices in Game Design | Critical thought #gamedev #indiedev
22:24
How Action Design Changed Over the 2010's | Critical Thought #gamedesign #gamedev #indiedev
18:20
The Game Industry Unicorns of Baldur's Gate 3 and Elden Ring | Critical Thought #gamedev #gamedesign
21:24
Armored Core 6 Reminds Everyone About Hard Games | Critical Thought #armoredcorevi #gamedesign
18:45
The Decision of Designing Dark Games | Critical Thought #gamedev #gamedesign #indiedev
17:16
The Excitement of RPG Random Encounters | Critical Thought #rpg #gamedesign #indiedev
17:30
The Point of Soulslike Design | Critical Thought #eldenring #darksouls #soulslike
17:18
The Endgame Lessons of Live Service Design | Critical Thought #gamedesign #indiedev
27:52
Why Game Designers Need to Play Games | Critical Thought #gamedev #indiedev
23:17
How to Get GUI Design | Critical Thought #gamedev #gamedesign #indiedev
21:37
The Basic Steps of Game Production | Critical Thought #gamedesign #gamedev #indiedev
19:21
How To Design Mastery Into Your Game | Critical Thought #gamedev #indiedev #gamedesign
20:02
Why Do People Quit Playing a Videogame? | Critical Thought #gamedesign #gamedev #indiedev
29:45
Why Playtesting Your Game Matters | Critical Thought #indiedev #gamedev #gamedesign
25:39
What Does Good Game Structure Look Like? | Critical Thought #gamedesign #gamedev #indiedev
21:49
How to Create Interesting Choices in Gameplay | Critical Thought
19:50
The Knight Witch Is Fabulously Frustrating | #indiegames #videogames
8:33
The Best Way to Monetize Live Service Games | Critical Thought #gamedev #gamedesign #mobile
23:10
Why RPG Design Brings in the Big Bucks | Critical Thought #gamedesign #gamedev #rpg
16:40
How to Approach Assist Modes For Your Design | Critical Thought #gamedesign #accessibility #gamedev
19:43
Why Annoying Gameplay Doesn't Sell Games Anymore | Critical Thought #gamedesign #gamedev #indiedev
17:03
Why Is it Hard to Make Live Service Successful? | Critical Thought #liveservice #gamedev #indiedev
15:30
How Context Matters to Game Mechanics | Critical Thought, #gamedesign #gamedev #indiedev
21:01
What Drives Competitive Game Design | Critical Thought #esports #gamedev #indiedev
13:08
How to Analyze Game Design Like a Pro | Critical Thought #gamedev #indiedev #videogames
19:32
The Subtle Designs of P2W Gameplay | Critical Thought #mobilegames #gamedev #mobile
22:07
Perfecting Pacing in Game Design | Critical Thought #gamedev #gamedesign #videogames
23:26
What is Modern RPG Design? | Critical Thought #gamedesign #gamedev #indiedev #rpg
17:48
How to Make Slow Combat Systems Work | Critical Thought #gamedesign #gamedev #indiedev
14:00
How To Build Tutorials for Strategy Games | Critical Thought #gamedev #gamedesign #indiedev
16:39
The Pain Points and Progress Killers of Gameplay | Critical Thought #gamedesign #gamedev #indiedev
18:25
What Makes Modern Retro Game Design Work? | Critical Thought #retrogames #gamedesign #indiedev
10:18
Lessons on Loot Generation in Videogames | Critical Thought #gamedesign #gamedev #videogames
17:56
Why Procgen Will Not Save Your Gameplay | Critical Thought #gamedesign #roguelike #indiedev
12:48
Everything You want to Know About UI Design | Back to Game Design Basics #gamedev #gamedesign
51:37
How to Study Hard Games | Critical Thought, #gamedesign #gamedev #indiedev
13:11
The Difference Between Good and Bad Monetization Design | Critical Thought #gamedesign #mobilegaming
26:16
The Challenge of Creating Skills in Videogames | Critical Thought #gamedesign #indiedev #gamedev
23:04
A Mobile Game Monetization Review of Arknights | #mobilegaming #arknights
36:26
The Value of Numbers in Game Design | Critical Thought #gamedesign #gamedev #indiedev
16:11
Why Videogame Chores are Better Than Real Ones | Critical Thought, #Gamedesign #gamedev #indiedev
13:48
The Multiplayer Mistakes That Can Ruin a Game | Critical Thought, Multiplayer Design Tips
19:50
Making "Cents" of F2P Design | Critical Thought, Video Game Monetization
18:07
The Horror of Hoarding in Video Games | Critical Thought, Game Design, #gamedesign #gamedev
13:35
What Does Long-Term Live Service Design Look Like? | Critical Thought, Game Design, Gamedev
25:59
Making "Gamefeel" Work For your Design | Critical Thought, game design talk, game dev lessons
20:16
A Fun Debate About Game Design | Critical Thought, Game Design Talk, game dev, indie dev,
22:55
Drawing the Line Between Inspiration and Copying Game Mechanics | Critical Thought, Game Design Talk
23:33
Understanding Video Game Balance With Your Baseline Design | Critical Thought, game Design Lesson
23:23
The Gameplay Behind Live Service Games | Critical Thought, Games as a Service, Mobile Game Design
23:05
When to Think Outside the Game Design Box | Critical Thought, Game Design lessons, gamedev, indiedev
20:07
The Ultimate Secret for Game Dev Success | Critical Thought, Game Design Knowledge
4:40
Understanding UX Design in Video Games | Critical Thought, UI/UX Design, accessibility in games
18:20
Ethical F2P Guidelines With Player Friendly Design | Critical Thought, F2P game design
27:30
Why Accessibility and Approachability are Important for Game Design | Critical Thought, UX Design
17:46
What It's Like to Study Game Design | Critical Thought, How to Study Video Games
14:16
What Makes Movement Fun in Video Games? | Critical Thought, Game Design Lessons, Game Dev,
20:30
How "Push Forward" has Changed Game Design | Critical Thought, Action Game Design Talk
18:50
What Modern Mobile Games Look Like | Critical Thought
27:16
What Video Game Consolidation Means to the Industry | Critical Thought
15:52
The Hot (and Not) Indie Dev Trends of 2022 | Critical Thought, Game Design Talk
18:48
The Pros and Cons of PvP Design | Critical Thought, Game Design Talk
23:13
Does Intentional Friction Create Art or Annoyance? | Critical Thought, Game Design Lessons
21:48
How Designers Create Pain Points With Their Game Design | Critical Thought, Game Design tutorial
17:20
The Long-term Legs of Live Service Design | Critical Thought, Free to Play Game Design
26:20
A Lesson on Live Service Design | Critical Thought, Game Design, Game Dev, indie dev, F2P
25:35
The Claustrophobic Nature of Open World Design | Critical Thought, Game Design Lessons
16:56
The Risks and Rewards of Game Genre Mashups | Critical Thought, Game Design Talk,
24:18
What The Indie Market Means for Designers Today | Critical Thought, Game Design Talk, Indie Game Dev
18:19
How to Make Catchy Openings to Videogames | Critical Thought, Game Design Lessons
29:38
Back 4 Blood's "Progression by Numbers" Design Problem | Critical Thought
21:20
UI Design Lessons: Learning Through Feedback | Critical Thought, Game Design Tips, Game Dev
20:38
Why Steam Refunds Are Great...And Need Work | Critical Thought Game Dev Talk, Steam Refund
22:48
The Abusive Monetization Practices of FOMO | Critical Thought, Game Design Talk
25:56
When Consumers Go Too Far | Critical Thought, Boyfriend Dungeon Stalking Controversy
10:08
What the Steam Deck Means For Portable Game Design | Critical Thought
20:05
The Problem With Spikey Gameplay | Critical Thought, Game Design Talk, Videogame Design
22:46
Are Difficult Games Only About "Gitting Gud?" | Critical Thought, Game Design Video
29:12
How Dark Souls Elevated Boss Design | Critical Thought , Game Design Talk, Dark Souls Design
19:20